GeForce RTX 5060 8GB
8GB GDDR7
Benchmark FPS at 1080p
212FPS
- Our rating /100
- 63.3/100
- 5060s we've tested
- 44
Historical total for this model.
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FOR THE LOVE OF THE UPGRADE
A new card. An old favourite. A wildly ambitious upgrade.
Put them on the bench. See what changes.
GPU X
GeForce RTX 5060 8GB
GPU Y
GeForce RTX 4060 8GB
8GB GDDR7
Benchmark FPS at 1080p
212FPS
Historical total for this model.
Explore this GPU8GB GDDR6
Benchmark FPS at 1080p
162FPS
Historical total for this model.
Explore this GPURTX 5060 8GB records 212 FPS versus 162 FPS for RTX 4060 8GB. GPU Y is the percentage reference.
RECORDED BENCHMARKSGPUsed’s recorded 1080p FurMark benchmark averages, not predicted gaming FPS. Quantities are GPUsed’s supplied historical model totals. Exact-model and shared-family historical totals are identified on each card; they are not the retained sample size of the displayed average.
02 / A DIFFERENT VIEW
212FPS
162FPS
03 / KEEP IT ON THE BENCH
Your saved match-ups.
Saved on this device
Keep a match-up here. Pin the ones worth coming back to.
04 / UNDER THE HOOD
The right numbers are useful.
Knowing what they mean is better.
GPUsed’s recorded average benchmark results from continuous FurMark runs at 1080p. They compare graphics cards under this workload. A game’s settings, your CPU, ray tracing and upscaling can all change in-game performance.
All 257 selectable variants use GPUsed’s supplied results. The reported runs were at 1080p and typically lasted 30–60 minutes. We do not add test sessions or infer gaming frame rates from those results.
GPU Y is the reference. We divide GPU X’s FPS by GPU Y’s FPS, subtract one and multiply by 100. A positive figure means X leads; a negative figure means Y leads. Swapping changes the reference, so it changes the percentage too.
It is the existing compressed benchmark scale, with the fastest card in GPUsed’s dataset at 100. It gives older cards more room on the scale. The percentage difference is always calculated from FPS, never from the rating.
These are GPUsed’s supplied historical totals for each model or recorded model family. They are distinct from the retained sample size of a particular FPS average. They show GPUsed’s experience with each model; they do not tell you how many readings went into a particular FPS average.