GPUvsGPU / THE BENCH257 GPUs · recorded benchmarks

FOR THE LOVE OF THE UPGRADE

Arc A770 16GB vs RX 7700 XT 12GB

RX 7700 XT 12GB leads this benchmark at 258 FPS, compared with 184 FPS for Arc A770 16GB. That is a 74 FPS difference in GPUsed’s continuous 1080p FurMark workload.

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01 / THE BENCH

GPU X

Arc A770 16GB

GPU Y

Radeon RX 7700 XT 12GB

QUICK PICKS257 models. Pick your next move.
GPU XON THE BENCH

Arc A770 16GB

16GB GDDR6

Benchmark FPS at 1080p

184FPS

Our rating /100
60.2/100
A770s we've tested
6

Historical total for this model.

Explore this GPU
GPU YBENCHMARK LEAD

Radeon RX 7700 XT 12GB

12GB GDDR6

Benchmark FPS at 1080p

258FPS

Our rating /100
67.8/100
7700XTs we've tested
14

Historical total for this model.

Explore this GPU

Arc A770 16GB records 184 FPS versus 258 FPS for RX 7700 XT 12GB. GPU Y is the percentage reference.

RECORDED BENCHMARKS

GPUsed’s recorded 1080p FurMark benchmark averages, not predicted gaming FPS. Quantities are GPUsed’s supplied historical model totals. Exact-model and shared-family historical totals are identified on each card; they are not the retained sample size of the displayed average.

THE MATCH-UP

Arc A770 16GB vs RX 7700 XT 12GB: the context

The RX 7700 XT leads the Arc A770 16GB here, but has 12GB. A project that needs the A770's full memory pool may therefore favour a different upgrade despite the Radeon recording the higher average.

The exact cards, at a glance

Memory, documented release and GPUsed editorial profiles for the two exact variants.
DetailArc A770 16GBRX 7700 XT 12GB
Memory16GB GDDR612GB GDDR6
Documented releasefirst documented retail availability. documented retail market.first documented retail availability. documented market.
GPUsed archetypeDivisiveThe 16GB Arc flagshipWorkhorse
GPUsed Legend Rating Editorial legacy rating6.0 /104.4 /10
More about this GPURead the Arc A770 16GB profile Read the RX 7700 XT 12GB profile

How to read this comparison

The benchmark is GPUsed’s continuous 1080p FurMark workload. The figures compare that workload, rather than predict FPS in a particular game. The percentage on the bench uses GPU Y as its reference: (GPU X FPS ÷ GPU Y FPS − 1) × 100. Swap the cards and the reference changes.

Our rating compresses the benchmark scale out of 100. It does not drive the percentage calculation. GPUsed’s historical quantities retain their model or shared-family labels; they are not the retained sample size of the displayed FPS average.

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Sources and checks

Figures and variant matching checked . GPUsed supplies the benchmark averages and historical quantities. The references below support the GPU identity and specification context.

The pair note comes from GPUsed’s reviewed comparison material, with current variant and numeric checks. Individual GPU profiles retain their own documented release qualifications and review dates.

02 / A DIFFERENT VIEW

Put the numbers in perspective.

XArc A770 16GB

184FPS

YRX 7700 XT 12GB

258FPS

Bars compare recorded benchmark FPS. GPU Y is the percentage reference.

03 / KEEP IT ON THE BENCH

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04 / UNDER THE HOOD

Geek out.
Get the context.

The right numbers are useful.
Knowing what they mean is better.

What are these FPS readings?

GPUsed’s recorded average benchmark results from continuous FurMark runs at 1080p. They compare graphics cards under this workload. A game’s settings, your CPU, ray tracing and upscaling can all change in-game performance.

All 257 selectable variants use GPUsed’s supplied results. The reported runs were at 1080p and typically lasted 30–60 minutes. We do not add test sessions or infer gaming frame rates from those results.

Why does swapping change the percentage?

GPU Y is the reference. We divide GPU X’s FPS by GPU Y’s FPS, subtract one and multiply by 100. A positive figure means X leads; a negative figure means Y leads. Swapping changes the reference, so it changes the percentage too.

What is our rating out of 100?

It is the existing compressed benchmark scale, with the fastest card in GPUsed’s dataset at 100. It gives older cards more room on the scale. The percentage difference is always calculated from FPS, never from the rating.

What do the model test counts tell me?

These are GPUsed’s supplied historical totals for each model or recorded model family. They are distinct from the retained sample size of a particular FPS average. They show GPUsed’s experience with each model; they do not tell you how many readings went into a particular FPS average.