GeForce GTX 1650 4GB GDDR5
4GB GDDR5
Benchmark FPS at 1080p
59FPS
- Our rating /100
- 40.4/100
- 1650s we've tested
- 55
Shared family total: GeForce GTX 1650 4GB.
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FOR THE LOVE OF THE UPGRADE
RX 6500 XT 8GB leads this benchmark at 78 FPS, compared with 59 FPS for GTX 1650 4GB GDDR5. That is a 19 FPS difference in GPUsed’s continuous 1080p FurMark workload.
Powered by GPUsedGPU X
GeForce GTX 1650 4GB GDDR5
GPU Y
Radeon RX 6500 XT 8GB
4GB GDDR5
Benchmark FPS at 1080p
59FPS
Shared family total: GeForce GTX 1650 4GB.
Explore this GPU8GB VRAM
Benchmark FPS at 1080p
78FPS
Historical total for this model.
Explore this GPUGTX 1650 4GB GDDR5 records 59 FPS versus 78 FPS for RX 6500 XT 8GB. GPU Y is the percentage reference.
RECORDED BENCHMARKSGPUsed’s recorded 1080p FurMark benchmark averages, not predicted gaming FPS. Quantities are GPUsed’s supplied historical model totals. Exact-model and shared-family historical totals are identified on each card; they are not the retained sample size of the displayed average.
THE MATCH-UP
The original GTX 1650 has 4GB; the RX 6500 XT here is the later 8GB version, not the familiar 4GB launch card. The Radeon leads this workload, but Sapphire specifies a PCIe 4.0 x4 connection for its 8GB PULSE version, which deserves attention in an older GTX 1650 system.
| Detail | GTX 1650 4GB GDDR5 | RX 6500 XT 8GB |
|---|---|---|
| Memory | 4GB GDDR5 | 8GB VRAM |
| Documented release | first documented retail availability. documented market. | first documented retail availability. Sapphire PULSE 8 GB card offered for sale at $229.99 by 28 July 2022. |
| GPUsed archetype | Specialist | Divisive |
| GPUsed Legend Rating Editorial legacy rating | 6.0 /10 | 3.6 /10 |
| More about this GPU | Read the GTX 1650 4GB GDDR5 profile | Read the RX 6500 XT 8GB profile |
The benchmark is GPUsed’s continuous 1080p FurMark workload. The figures compare that workload, rather than predict FPS in a particular game. The percentage on the bench uses GPU Y as its reference: (GPU X FPS ÷ GPU Y FPS − 1) × 100. Swap the cards and the reference changes.
Our rating compresses the benchmark scale out of 100. It does not drive the percentage calculation. GPUsed’s historical quantities retain their model or shared-family labels; they are not the retained sample size of the displayed FPS average.
Read how the benchmark and ratings workKeep one card on the bench and see how the nearby choices compare.
Figures and variant matching checked . GPUsed supplies the benchmark averages and historical quantities. The references below support the GPU identity and specification context.
The pair note comes from GPUsed’s reviewed comparison material, with current variant and numeric checks. Individual GPU profiles retain their own documented release qualifications and review dates.
02 / A DIFFERENT VIEW
59FPS
78FPS
03 / KEEP IT ON THE BENCH
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04 / UNDER THE HOOD
The right numbers are useful.
Knowing what they mean is better.
GPUsed’s recorded average benchmark results from continuous FurMark runs at 1080p. They compare graphics cards under this workload. A game’s settings, your CPU, ray tracing and upscaling can all change in-game performance.
All 257 selectable variants use GPUsed’s supplied results. The reported runs were at 1080p and typically lasted 30–60 minutes. We do not add test sessions or infer gaming frame rates from those results.
GPU Y is the reference. We divide GPU X’s FPS by GPU Y’s FPS, subtract one and multiply by 100. A positive figure means X leads; a negative figure means Y leads. Swapping changes the reference, so it changes the percentage too.
It is the existing compressed benchmark scale, with the fastest card in GPUsed’s dataset at 100. It gives older cards more room on the scale. The percentage difference is always calculated from FPS, never from the rating.
These are GPUsed’s supplied historical totals for each model or recorded model family. They are distinct from the retained sample size of a particular FPS average. They show GPUsed’s experience with each model; they do not tell you how many readings went into a particular FPS average.