GPUvsGPU / THE BENCH257 GPUs · recorded benchmarks

FOR THE LOVE OF THE UPGRADE

GTX 1660 Ti 6GB vs RX 480 4GB

GTX 1660 Ti 6GB leads this benchmark at 104 FPS, compared with 68 FPS for RX 480 4GB. That is a 36 FPS difference in GPUsed’s continuous 1080p FurMark workload.

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01 / THE BENCH

GPU X

GeForce GTX 1660 Ti 6GB

GPU Y

Radeon RX 480 4GB

QUICK PICKS257 models. Pick your next move.
GPU XBENCHMARK LEAD

GeForce GTX 1660 Ti 6GB

6GB GDDR6

Benchmark FPS at 1080p

104FPS

Our rating /100
49.3/100
1660Tis we've tested
63

Historical total for this model.

Explore this GPU
GPU YON THE BENCH

Radeon RX 480 4GB

4GB GDDR5

Benchmark FPS at 1080p

68FPS

Our rating /100
42.5/100
480s we've tested
10

Historical total for this model.

Explore this GPU

GTX 1660 Ti 6GB records 104 FPS versus 68 FPS for RX 480 4GB. GPU Y is the percentage reference.

RECORDED BENCHMARKS

GPUsed’s recorded 1080p FurMark benchmark averages, not predicted gaming FPS. Quantities are GPUsed’s supplied historical model totals. Exact-model and shared-family historical totals are identified on each card; they are not the retained sample size of the displayed average.

THE MATCH-UP

GTX 1660 Ti 6GB vs RX 480 4GB: the context

GTX 1660 Ti 6GB leads RX 480 4GB by 36 FPS in GPUsed’s continuous 1080p benchmark. The move from RX 480 4GB to GTX 1660 Ti 6GB also takes memory from 4GB to 6GB. If the current card is already filling its VRAM, the capacity increase is a separate benefit to check in your own workload.

The exact cards, at a glance

Memory, documented release and GPUsed editorial profiles for the two exact variants.
DetailGTX 1660 Ti 6GBRX 480 4GB
Memory6GB GDDR64GB GDDR5
Documented releasefirst documented retail availability. documented market.first documented retail availability. documented market.
GPUsed archetypeWorkhorseValue Hero
GPUsed Legend Rating Editorial legacy rating6.3 /106.3 /10
More about this GPURead the GTX 1660 Ti 6GB profile Read the RX 480 4GB profile

How to read this comparison

The benchmark is GPUsed’s continuous 1080p FurMark workload. The figures compare that workload, rather than predict FPS in a particular game. The percentage on the bench uses GPU Y as its reference: (GPU X FPS ÷ GPU Y FPS − 1) × 100. Swap the cards and the reference changes.

Our rating compresses the benchmark scale out of 100. It does not drive the percentage calculation. GPUsed’s historical quantities retain their model or shared-family labels; they are not the retained sample size of the displayed FPS average.

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Sources and checks

Figures and variant matching checked . GPUsed supplies the benchmark averages and historical quantities. The references below support the GPU identity and specification context.

The pair note comes from GPUsed’s reviewed comparison material, with current variant and numeric checks. Individual GPU profiles retain their own documented release qualifications and review dates.

02 / A DIFFERENT VIEW

Put the numbers in perspective.

XGTX 1660 Ti 6GB

104FPS

YRX 480 4GB

68FPS

Bars compare recorded benchmark FPS. GPU Y is the percentage reference.

03 / KEEP IT ON THE BENCH

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04 / UNDER THE HOOD

Geek out.
Get the context.

The right numbers are useful.
Knowing what they mean is better.

What are these FPS readings?

GPUsed’s recorded average benchmark results from continuous FurMark runs at 1080p. They compare graphics cards under this workload. A game’s settings, your CPU, ray tracing and upscaling can all change in-game performance.

All 257 selectable variants use GPUsed’s supplied results. The reported runs were at 1080p and typically lasted 30–60 minutes. We do not add test sessions or infer gaming frame rates from those results.

Why does swapping change the percentage?

GPU Y is the reference. We divide GPU X’s FPS by GPU Y’s FPS, subtract one and multiply by 100. A positive figure means X leads; a negative figure means Y leads. Swapping changes the reference, so it changes the percentage too.

What is our rating out of 100?

It is the existing compressed benchmark scale, with the fastest card in GPUsed’s dataset at 100. It gives older cards more room on the scale. The percentage difference is always calculated from FPS, never from the rating.

What do the model test counts tell me?

These are GPUsed’s supplied historical totals for each model or recorded model family. They are distinct from the retained sample size of a particular FPS average. They show GPUsed’s experience with each model; they do not tell you how many readings went into a particular FPS average.