GPUvsGPU / THE BENCH257 GPUs · recorded benchmarks

FOR THE LOVE OF THE UPGRADE

RTX 3060 12GB vs RTX 5070 12GB

RTX 5070 12GB leads this benchmark at 374 FPS, compared with 142 FPS for RTX 3060 12GB. That is a 232 FPS difference in GPUsed’s continuous 1080p FurMark workload.

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01 / THE BENCH

GPU X

GeForce RTX 3060 12GB

GPU Y

GeForce RTX 5070 12GB

QUICK PICKS257 models. Pick your next move.
GPU XON THE BENCH

GeForce RTX 3060 12GB

12GB GDDR6

Benchmark FPS at 1080p

142FPS

Our rating /100
55/100
3060s we've tested
179

Historical total for this model.

Explore this GPU
GPU YBENCHMARK LEAD

GeForce RTX 5070 12GB

12GB GDDR7

Benchmark FPS at 1080p

374FPS

Our rating /100
77.2/100
5070s we've tested
71

Historical total for this model.

Explore this GPU

RTX 3060 12GB records 142 FPS versus 374 FPS for RTX 5070 12GB. GPU Y is the percentage reference.

RECORDED BENCHMARKS

GPUsed’s recorded 1080p FurMark benchmark averages, not predicted gaming FPS. Quantities are GPUsed’s supplied historical model totals. Exact-model and shared-family historical totals are identified on each card; they are not the retained sample size of the displayed average.

THE MATCH-UP

RTX 3060 12GB vs RTX 5070 12GB: the context

The 5070 gives the 3060 12GB a large measured speed increase without changing its 12GB capacity. The value of that jump depends on the whole purchase.

The exact cards, at a glance

Memory, documented release and GPUsed editorial profiles for the two exact variants.
DetailRTX 3060 12GBRTX 5070 12GB
Memory12GB GDDR612GB GDDR7
Documented releasefirst documented retail availability. documented market.first documented retail availability. documented market.
GPUsed archetypeWorkhorseWorkhorse
GPUsed Legend Rating Editorial legacy rating6.7 /104.8 /10
More about this GPURead the RTX 3060 12GB profile Read the RTX 5070 12GB profile

How to read this comparison

The benchmark is GPUsed’s continuous 1080p FurMark workload. The figures compare that workload, rather than predict FPS in a particular game. The percentage on the bench uses GPU Y as its reference: (GPU X FPS ÷ GPU Y FPS − 1) × 100. Swap the cards and the reference changes.

Our rating compresses the benchmark scale out of 100. It does not drive the percentage calculation. GPUsed’s historical quantities retain their model or shared-family labels; they are not the retained sample size of the displayed FPS average.

Read how the benchmark and ratings work

Another opponent?

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Sources and checks

Figures and variant matching checked . GPUsed supplies the benchmark averages and historical quantities. The references below support the GPU identity and specification context.

The pair note comes from GPUsed’s reviewed comparison material, with current variant and numeric checks. Individual GPU profiles retain their own documented release qualifications and review dates.

02 / A DIFFERENT VIEW

Put the numbers in perspective.

XRTX 3060 12GB

142FPS

YRTX 5070 12GB

374FPS

Bars compare recorded benchmark FPS. GPU Y is the percentage reference.

03 / KEEP IT ON THE BENCH

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04 / UNDER THE HOOD

Geek out.
Get the context.

The right numbers are useful.
Knowing what they mean is better.

What are these FPS readings?

GPUsed’s recorded average benchmark results from continuous FurMark runs at 1080p. They compare graphics cards under this workload. A game’s settings, your CPU, ray tracing and upscaling can all change in-game performance.

All 257 selectable variants use GPUsed’s supplied results. The reported runs were at 1080p and typically lasted 30–60 minutes. We do not add test sessions or infer gaming frame rates from those results.

Why does swapping change the percentage?

GPU Y is the reference. We divide GPU X’s FPS by GPU Y’s FPS, subtract one and multiply by 100. A positive figure means X leads; a negative figure means Y leads. Swapping changes the reference, so it changes the percentage too.

What is our rating out of 100?

It is the existing compressed benchmark scale, with the fastest card in GPUsed’s dataset at 100. It gives older cards more room on the scale. The percentage difference is always calculated from FPS, never from the rating.

What do the model test counts tell me?

These are GPUsed’s supplied historical totals for each model or recorded model family. They are distinct from the retained sample size of a particular FPS average. They show GPUsed’s experience with each model; they do not tell you how many readings went into a particular FPS average.